package gui;

import java.awt.Dimension;

import javax.swing.JLabel;
import javax.swing.JPanel;

@SuppressWarnings("serial")
public class ControlPanel extends JPanel {
    
    /** 
     * @param game game board
     * @param timer game timer
     * @param focusTarget panel to return focus to (to make sure keybinds work)
     */
    public ControlPanel() {
	add(new JLabel("Q: Pause"));
	add(new JLabel("R: Rebuild Tree"));
	add(new JLabel("A: Toggle Autopilot"));
	add(new JLabel("B: Toggle pixel hit box"));
	add(new JLabel("V: Toggle advanced player AI"));
	add(new JLabel("W: Toggle chain radius view"));
	setPreferredSize(new Dimension(200,600));
    }
}
